Marauder

Armored-Assault Infantry (106,160 views)

Related Information: Production : Lore : Abilities : Upgrades : Screenshots & Artwork

Production Statistics Armaments
Minerals: 100
Vespene: 25
Supply: 2
Build Time: 30

Producer: Barracks
Requires: Tech Lab
Hotkey: D
Hit Points: 125

Armor: 1
Type: Armored
Movement: Normal
Modifiers: Biological
Punisher Grenades
Damage: 14
Range: 6
Speed: Normal
Targets: Ground
Bonus: +6 vs Armored (Slowing)
There has been no information officially released yet for the Marauder.
For now you can read more on the Terran or view the tech-tree.
 

Abilities


Stim Pack
Greatly increases attack and movement speed at the cost of health points.
Duration: 3 sec
Punisher Grenades
When the Marauder attacks a unit, its grenades quickly stun and slow down the target for a small duration. Useful for fleeing enemies.
 

Upgrades


Infantry Weapons
Increases attack damage of all Terran infantry.
Minerals Vespene Time
100
175
250
100
175
250
75
90
105
Infantry Armor
Increases the armor of all Terran infantry.
Minerals Vespene Time
100
175
250
100
175
250
75
90
105
Stim Packs
Enables units to use the Stim Pack ability.
Minerals Vespene Time
100 100 90
 
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