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Siege Tank

Armored Support and Mobile Artillery
Stats : Lore : Abilities : Upgrades : Media
Production Statistics Armaments
  • Minerals: 150
  • Vespene: 125
  • Supply: 3
  • Build Time: 50
  • Hit Points: 150
  • Armor: 1 (+1)
  • Movement: Normal
  • Modifiers: Armored - Mechanical
  • 90mm Cannons
  • Damage: 15 (+2)
  • Range: 7
  • Speed: Normal
  • Targets: Ground
  • Bonus: +10 vs Armored (+1)
  • Crucio Shock Cannon
  • Damage: 60 (+5)
  • Range: 13
  • Speed: Slow
  • Targets: Ground
The Crucio is the Dominion update of the immensely popular but aging Arclite siege tank. The Arclite was renowned throughout the Confederacy for its devastating firepower and stalwart emplacement/advance tactics. Originally designed to serve as a "final defense" security cannon, the siege tank adopted a two-stage configuration in its final form: a mobile assault mode and a deployed siege mode that brought its massive shock cannon to bear. The immense flexibility of an armored battle tank that could advance and then deploy itself as heavy artillery was a huge success, and the design was widely copied.

Although the Arclite was supremely effective in the artillery role, it suffered some shortcomings as a battle tank. It was a superb defensive unit, but in offensive operations it required substantial support to get to a forward emplacement. Enemies would often make strenuous efforts to get close to an emplaced siege tank battery so they could exploit its "deadzone." If they were successful, this tactic usually meant destruction for the Arclites because even in assault mode the machines were too undergunned and poorly armored to fight off a determined close-range assault.

The Crucio has been designed for increased survivability with an enlarged, reinforced turret and hull. The new turret layout also features an upgraded assault-mode armament package so that the Crucio can fend for itself more successfully in an open battlefield. Force deployment costs for the Crucio have increased over the older Arclite, but the increased versatility of the powerful new siege tank more than compensates for the additional expense.
 

Abilities


Siege Mode (E)
Deploys into Siege Mode. In this mode Siege Tanks have a very long range and inflict area damage. Siege Tanks in this mode cannot move or attack targets at close range.
Requires: Siege Tech
Cast Time: 4 sec
Tank Mode (D)
Reverts into Tank Mode. In this mode Siege Tanks can move, but they deal less damage.
Cast Time: 4 sec
 

Upgrades


Vehicle Weapons (W)
Upgrades the damage dealt by ground vehicles.
Minerals Vespene Time
100
175
250
100
175
250
160
190
220
Vehicle Plating (V)
Upgrades the armor of ground vehicles.
Minerals Vespene Time
100
175
250
100
175
250
160
190
220
Siege Tech (S)
Enables Siege Tanks to deploy into Siege Mode. While in Siege Mode, Siege Tanks have significantly increased range and damage, but cannot move.
Minerals Vespene Time
100 100 80
 
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