Overlord
Airborne Heavy Transport (64,370 views)
Related Information: Production : Lore : Abilities : Upgrades : Screenshots & Artwork
| Production | Statistics |
|---|---|
Minerals: 100Build Time: 25Mutater: Larva Hotkey: O |
Hit Points: 200 Type: Armored Movement: Slow Modifiers: Biological - Air |
The Overlord is the Zerg's basic command and control unit. As in the original game, it is a slow flying unit with no attack, but as your army grows, you'll need to create more Overlords and keep them protected. What's new to this unit in StarCraft II are a couple of special abilities. Overlords can also create a small, temporary patch of creep for the Zerg to build on.
Abilities
| Overseer Mutation | |
|---|---|
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| Minerals: | 50 |
| Vespene: | 50 |
| Cast Time: | 17 sec |
| Transport | |
|---|---|
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| Excrete Creep | |
|---|---|
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Upgrades
| Flyer Carapace | ||
|---|---|---|
| Increases the armor of all Zerg air units. | ||
| Minerals | Vespene | Time |
150 225 300 |
150 225 300 |
60 75 90 |
| Pneumatized Carapace | ||
|---|---|---|
| Increases the movement speed of all Overlords. | ||
| Minerals | Vespene | Time |
150 |
150 |
110 |





100
25
50


