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SCV repairs marines (read the post before voting!) | Dec 6th 2009, 05:23pm | |
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Not really. The wings aren't there anymore, and the player could tell by the zerglings teleporting through the battlefield.
The SCV concept would be unused, and if a concept is unused, it goes in the recycle bin. Then a pointer right clicks the recycle bin and clicks empty recycle bin. |
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| Dec 6th 2009, 05:25pm | |
No, wings are still in as far as I know,. Think of this: Medic's flare ability was least used spell, but pros used them to blind observers and use wraith to kill Carriers. (by Lim Yo-Hwan..go to youtube and see it) SCV repair infantry is same thing--very situtational, but not useless...esp in emergencies. Oh, and it won't require upgrades at all unlike flare. |
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| Dec 6th 2009, 06:52pm | |
| Dec 6th 2009, 10:06pm | |
It creates more drones at a speed that Protoss/Terrans can't match without using Obelisk/Mule. More resource gatherers = more resources. Just because the Spawn Larve doubles as a army production mechanic doesn't mean that it is strictly just the army producer.
SCV: Fight, Meat Shield, Repair Infantry, Repair Mechanical Probe: Fight, Meat Shield Drone: Fight, Meat Shield It appears that the Probe and Drone are at a disadvantage. But since this is a tier 1 ability, it will still give Terrans that advantage against opponents. Higher tier is irrelevant when we are talking about something as trivial as this. Just because a Marauder can kill an SCV doesn't mean its automatically balanced. Again, SCVs are at a disadvantage because they are exposed and occupied when constructing. It's only natural to balance disadvantages with advantages for the sake of balance. How does this sound? Psi Storms should stack purely because it will expand the role without making a whole new concept. That is a very empty statement. Just because they are "suppose" to doesn't mean its true. in a video game. [color="twilight_marine"]I believe Pro Zerg and Pro Protoss players will effectively counter SCV-marine rushes[/color]Workers are used to give early infantry an extra arm while everything stays balanced. Now we are giving the Terrans one extra arm, and the balance is suppose to stay the same? |
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| Dec 6th 2009, 10:12pm | |
| Dec 6th 2009, 10:43pm | |
As I have said before, if it is necessary, infantry repair might need to be altered-- perhaps slower repair rate and more cost. ANyways SCV repair will be most effective in early game and as game continues, its importance will diminish significantly. Once SCV-marine rush is failed, the terran player will lose the game...precious SCVs died while opponents' workers mined. |
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| Dec 7th 2009, 09:19am | |
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I say SCV can repair buildings
and each other, but not Marines, Reapers, or Marauders. Like everyone if not most have said before, the Medivac is in control of healing those units. Let the SCV stick with its job. |
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| Dec 7th 2009, 02:03pm | |
I SO FRICKING AGREEE! NO MORE COMMENTS FROM ME, CAUSE EVERY ONE ELSE SAID IT BEFORE!!! EDIT: have you realize the worker from each race is bigger than that race's simple unit? I.E. zealot. just look at lings, rines, and z's
I am sooooooo awesome
/sarcasm |
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| Dec 7th 2009, 02:07pm | |
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Well, it sounds like something good for the WoL single player.
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| Dec 7th 2009, 03:58pm | |
I never doubt that. I'm just stating that it could be used as a current economic boost. Yes, you pay for your Drones, but nothing comes free in this game. As of right now, they all have advantages and disadvantages. Now you are adding one more advantage to to the SCV. No matter how minimal it "should be," it's still a tip of the scale. At least I was responding to your argument while your just responding to make a response by stating the exact opposite and nothing more. I was obviously referring to when the first Depot is being built when resources are scarce and Suppy is already maxed. If SCV dies building the first Depot, it will give the Zerg a quicker start. The Terran can't build more SCV because of Supply limit, so they would be landlocked without aggressive action. Compensation? Repairing themselves so the SCV aren't cheesed. Their buildings cost less and their production wont be stopped unless the enemy destroys the entire structure and its rising HP. But why are we talking about the drone. Psi Storm targets relatively low HP, massed units. They are usually dead from one Psi Storm, so stacked wouldn't be the difference. But what about the ones who die in two storms?! Well, that's just a situational happenstance that only the Protoss will benefit during this occasion that it takes place. Too bad! Now take this and scale it down to 0.5 tier. Terrans can only benefit from repairing Marines, while its just too bad quirks don't exist for the other races. Don't bother responding to the Psi Storm one. It's obviously flawed, but that was the point of it. First off, you pulled the 90% out of nowhere. Second, most of what I've typed so far that's regarding gameplay antics and not speculative hypothetical, I've based off of videos and gameplay, whereas yours is all hypothetical. Example:
Where does it state that "SCV is supposed to build & repair, even if it means repairing combat units."
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| Dec 7th 2009, 04:11pm | |
um in early game i don't think ur gonna have that many photon cannons and only a few zealots like 1 or 2 while the terran player is probably gonna have like 3 marines with 3 scvs constantly repairing them. Its pretty much like marine and medic except you got to micro you scvs to repair your marines. Also even if this isn't op then i don't see the point of putting it in i mean blizzard has enough things to work on and if they start adding little bits of lore like this to all the other races we aren't gonna get sc2 in a while lol.
Fat kids are harder to kidnap
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| Dec 7th 2009, 05:52pm | |
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marine, scv, and bunker rushing?
Horrible idea. As already established, the hp in their flesh, not their armor. |
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| Dec 7th 2009, 06:53pm | |
Since you're talking in lore, I will also talking in role. In terrans, HP is ARMOR, not flesh. That's why marines get more HP when they get their shields. That's why larger Terran mechanic units that supposedly have more amor have higher HP than simple infantry. Now about bunker rushing...it's not hard to prevent your enemies from destroying the SCV building the bunker near your base especially if you sent scout the see that your opponent's planning marine/SCV/bunker rush. From then on you can mass produce zerglings/zealots to destroy that SCV and/or bunker. Since the bunker is closer to your base than opponent's base, you have much more chance of destroying that one. Even if bunker rush is somewhat successful, you can always produce photo cannons or spine crawlers to stop bunkers from advancing into your base. From then on you can move on to air units. |
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| Dec 7th 2009, 08:01pm | |
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i think that the scv should be able to repair the marines and others armor cause if anyone notices the marines and other infantry can survive in space with survival packs and such
the only infantry scvs shouldn't be able to repair is the ghost cause they don't wear the huge metal suits just jump suits with masks
Whos gonna bring that blood and pain?
Who? WHo? WHO? SEV the CLONE SOLDIER |
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| Dec 7th 2009, 08:39pm | |
Every 50th pixels Zealots should do a leap. Pressing a button 20 times will make Zerglings jump off one cliff. Drones have a 5% chance of their attacks do piercing. I could go on for a while. They are all "legitimate". The first Terran Depot/Barrack is usually the "gate". Have you never seen a Drone/Probe attack the SCV? The textbook response is to bring over a SCV to repair while the other one finishes building. See above. Early game antics made repair necessary since enemy worker scouts can easily halt production of the first depot/barracks (generally before the gate is made). The SCV can't touch Overlords, while they would have to take down a Pylons by itself to create the same kind of "stopping effect." The Probes and Drone only had to take out 60HP SCV to stop. That line is directly from the gameplay section for Starcraft 1. In Starcraft 1, which combat units could you repair? Not Marines. |












