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Protoss Unit Review (Blizzcon 2008)

Achaia US

Probe
82 posts

319
548

Oct 17th 2008, 12:38pm
Thanks for the info Stebo, that's a lot of good stuff. I agree that the Colossus shouldn't have been hit by the nerf bat so hard but at the same time it kinda balances out the Immortal a littel bit. Like you said it's good against just about everything. Does the Immortal still attack ground only? If it can hit air too now that would be pretty OP in my opinion because then even capital ships would have a hard time with it. I think they should knock down the Immortal HP a little bit and give the Colossus some of it's bawlz back. Colossus is too big and too badass to be as weak as it was in the vids I saw in the video of Yellow vs. Sonkie.

SolarWind

Traveler
16 posts

669
523

Oct 17th 2008, 12:39pm
Should the Colossus perhaps be given back its old constant firing laser attack, perhaps with a small AoE, with the range upgrade still kept? It seems that these changes were kind of forced onto the colossus to get it to fit a role and aren't working that effectively.

stebo88 US

Raven
4,387 posts

Pet 22,487
17,132

Oct 17th 2008, 01:58pm
Quote by gearvOsh
Lol what did you think those letters were for? :/


lol, maybe because on your article, the Reaper had an A and the Marauder had a C. You told me yourself you love the Marauder and you don't like the Reaper. What's that all about? ^.-

gearvOsh US

Administrator
Banshee
5,565 posts

Pet 22,784
11,342

Oct 17th 2008, 02:05pm
Pretty sure your wrong there :/
http://www.sc2armory.com/forums/topic/3680/

stebo88 US

Raven
4,387 posts

Pet 22,487
17,132

Oct 17th 2008, 02:25pm
I could had sworn I saw the reaper with an A and the marauder with a C... Unless of course you edited it before anyone else saw it. ^.-

haha w.e, anyways, are you going to take a shot at the Zerg?

Begemot US

Probe
120 posts

560
422

Oct 17th 2008, 03:07pm
Nice nice. Good job my man. I feel Protoss players will find a lot of interesting ways to play.

gearvOsh US

Administrator
Banshee
5,565 posts

Pet 22,784
11,342

Oct 17th 2008, 03:55pm
Yeah im going to do zerg, I say we both give our input on it. PM me with what units you want to do.

Proto Protoss

Traveler
24 posts

827
612

Oct 17th 2008, 04:28pm
maybe the protoss aren't so crappy after all the downgrading but does the immortal attack air if it did it would be the perfect unit

swarmpower99 US

Roach
1,194 posts

Pet 2,849
3,058

Oct 17th 2008, 05:59pm
Ah i remember the first build of the colossi, 400 hp, 325 shield, and dealing 144 damage in 5 seconds, now that was a colossi. Anywho they indeed need to fix that unit fast because right now its worthless in all the vids i have seen, bring back its old sweeping attack is what i say.

Damn if i went to blizzcon i would have done the zerg for you, that would have worked out well =].

stebo88 US

Raven
4,387 posts

Pet 22,487
17,132

Oct 17th 2008, 06:16pm
Quote by swarmpower99
Damn if i went to blizzcon i would have done the zerg for you, that would have worked out well =].


lol, I believe you. ^^ oi

It would had token at least 3 hours to gather all the stats of the Zerg units. It's so time consuming. x.x

tuppy45 AF

SCV
97 posts

Pet 1,269
1,269

Oct 17th 2008, 06:27pm
poor innocent collossus-PWNED by the nerf bat.
People are more violently opposed to fur than leather because it's easier to harass old rich ladies than it is to harass motorcycle gangs.

lom109 US

Super Moderator
Immortal
1,791 posts

Pet 4,509
1,102

Oct 17th 2008, 06:48pm
thanks for affirming my suspiciions.. I watched the collossus suck from the gameplay vid, and now, I KNOW it sucks.

Moderator

wittgen US

Probe
101 posts

Pet 291
1,133

Oct 17th 2008, 08:26pm
wow i think i just realized what they're trying to do with the phoenix, and it doesn't seem so dumb after all. let's say you have 5 or 6 phoenixes. you lift up an ultralisk into the air. now that ultralisk can't move or attack, and neither can some of your phoenixes. equal depending on how you look at it. an ultralisk is worth more than a phoenix. but what makes this really interesting, is that the rest of the phoenixes you do have now attack this anti-gravity unit. ! now that is, if you ask me, an interesting tactic. and think of the advantages this will give you if you're chasing down an opponents retreating army. phoenix- very fast. target specific high cost units... enemy really can't escape. also, target important casters and you'll not only instantly disable them, but put them in a perfect position for focus fire from your other phoenixes. they'll be dead in no time. pretty interesting if you ask me. at least i get what bliz is going for.
aka: shlawphlwlunk, crazedrat

swarmpower99 US

Roach
1,194 posts

Pet 2,849
3,058

Oct 17th 2008, 09:44pm
^ I thought that was a givin..... I got that idea anyways, I still think its really stupid, I think they should just ditch anti-grav I have never liked it and overload was way way way better.

peeyano_keys US

Civilian
48 posts

809
481

Oct 17th 2008, 11:05pm
stebo in all honesty...

It was easier to ignore at first but ur face is all over this topic. i kindly ask you put up a new pic. sorry to be so blunt its the only way i know.