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Immortal

Ranged Assault Support
Stats : Lore : Abilities : Upgrades : Media
Production Statistics Armaments
  • Minerals: 250
  • Vespene: 100
  • Supply: 4
  • Build Time: 40
  • Hit Points: 100
  • Shields: 200
  • Armor: 1 (+1)
  • Shield Armor: 0 (+1)
  • Movement: Normal
  • Modifiers: Armored - Mechanical
  • Phase Disruptors
  • Damage: 20 (+2)
  • Range: 5
  • Speed: Normal
  • Targets: Ground
  • Bonus: +30 vs Armored (+3)
Before the loss of Aiur, veteran protoss warriors who had been crippled in battle could volunteer to continue their service by being transplanted into dragoon exoskeletons. Now the dragoons of the past are all but gone. The sacred shrine that was dedicated to the creation of the dragoons was infested by the zerg and lost along with the protoss homeworld itself.

The remaining dragoons have become the immortals, refitted with twin phase disruptors and hardened energy shields that can shrug off the most powerful weapon strikes - though at the cost of leaving them more vulnerable to the pinprick attacks of lesser foes. The heavily armed and shielded immortals give critical fire support to the ferocious legions of zealots by eliminating enemy artillery and ranged attackers, allowing the zealots to close in and complete their work of destruction.

But the loss of every immortal is keenly felt. These ancient warriors are a dying breed pledged to give their all in the end times of their people. They stand on the front lines of the final war, sacrificing themselves to buy their race a few more days or hours. Soon none will remain.
 

Abilities


Hardened Shield
The Immortal's Hardened Shields reduce the damage of incoming high damage attacks to 10 if his shields are still up.
Type: Passive
 

Upgrades


Shields (S)
Upgrades the shields of all Protoss units and structures.
Requires: Twilight Council (L2+)
Minerals Vespene Time
200
300
400
200
300
400
140
170
200
Ground Weapons (G)
Increases the damage dealt by Protoss ground units.
Requires: Twilight Council (L2+)
Minerals Vespene Time
100
175
250
100
175
250
140
170
200
Ground Armor (A)
Upgrades the armor of Protoss ground units.
Requires: Twilight Council (L2+)
Minerals Vespene Time
100
175
250
100
175
250
140
170
200
 
Battle of Haven
Immortals...
Ultralisk...
Replay - Protoss...