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Zerg Lurker

Lurker

Heavy Defense Warrior
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Defense: 1 Type: Armored Movement: Normal

  • Subterranen Spines
  • Damage: 10
  • Range: 7
  • Speed: Normal
  • Targets: Ground
  • Bonus: +20 vs Armored
  • Hit Points: 125
  • Minerals: 50
  • Vespene: 100
  • Supply: 2
  • Build Time: 33
  • Modifiers: Biological
  • Size: Large
  • Hotkey: L
  • Core Genus: Hydralisk Strain
  • Mutated from: Hydralisk

Requires: Deep Warren

Upgrades: Carapace

Abilities: Burrow

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Lurkers make a return in StarCraft II. As in StarCraft: Brood War, Lurkers are morphed from Hydralisks and can only attack while burrowed. They can devastate packed groups of infantry as they attack in a line with their subterranean spines.


Swarm vs Swarm
Living for the...
Jungle Encounter

Return to: Gameplay Guide : Zerg : Units
Source: Starcraft II
Notice: Some statistics may be inaccurate and are subject to change