Lurker

Heavy Defense Warrior (74,629 views)

Related Information: Production : Lore : Abilities : Upgrades : Screenshots & Artwork

Production Statistics Armaments
Minerals: 50
Vespene: 100
Supply: 2
Build Time: 33

Mutater: Hydralisk
Requires: Lurker Den
Hotkey: L
Hit Points: 125

Armor: 1
Type: Armored
Movement: Normal
Modifiers: Biological
Subterranen Spines
Damage: 15
Range: 9
Speed: Normal
Targets: Ground
Bonus: +15 vs Armored
Lurkers make a return in StarCraft II. As in StarCraft: Brood War, Lurkers are morphed from Hydralisks and can only attack while burrowed. They can devastate packed groups of infantry as they attack in a line with their subterranean spines.
 

Abilities


Burrow
Allows the Lurker to burrow underground. While underground the Lurker is able to attack.
 

Upgrades


Missile Attacks
Increases attack damage of all Zerg ground ranged attacks.
Minerals Vespene Time
100
175
250
100
175
250
140
170
200
Carapace
Increases the armor of all Zerg ground units.
Minerals Vespene Time
150
225
300
150
225
300
140
170
200
Seismic Spines
Increases the range of all Lurkers attack by +3.
Minerals Vespene Time
N/A N/A N/A
 
Lurker Aspect
Jungle Encounter
Hold the bridge!
Kneel to the...