Lurker
Heavy Defense Warrior (74,629 views)
Related Information: Production : Lore : Abilities : Upgrades : Screenshots & Artwork
| Production | Statistics | Armaments |
|---|---|---|
Minerals: 50Vespene: 100 Supply: 2Build Time: 33Mutater: Hydralisk Requires: Lurker Den Hotkey: L |
Hit Points: 125 Armor: 1 Type: Armored Movement: Normal Modifiers: Biological |
Subterranen Spines Damage: 15 Range: 9 Speed: Normal Targets: Ground Bonus: +15 vs Armored |
Lurkers make a return in StarCraft II. As in StarCraft: Brood War, Lurkers are morphed from Hydralisks and can only attack while burrowed. They can devastate packed groups of infantry as they attack in a line with their subterranean spines.
Abilities
| Burrow | |
|---|---|
|
|
Upgrades
| Missile Attacks | ||
|---|---|---|
| Increases attack damage of all Zerg ground ranged attacks. | ||
| Minerals | Vespene | Time |
100 175 250 |
100 175 250 |
140 170 200 |
| Carapace | ||
|---|---|---|
| Increases the armor of all Zerg ground units. | ||
| Minerals | Vespene | Time |
150 225 300 |
150 225 300 |
140 170 200 |
| Seismic Spines | ||
|---|---|---|
| Increases the range of all Lurkers attack by +3. | ||
| Minerals | Vespene | Time |
| N/A | N/A | N/A |





50
100
2
33



