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The Overlord is the Zerg's basic command and control unit. As in the original game, it is a slow flying unit with no attack, but as your army grows, you'll need to create more Overlords and keep them protected. What's new to this unit in StarCraft II are a couple of special abilities. Overlords can also create a small, temporary patch of creep for the Zerg to build on.
Abilities
| Generate Creep (G) | |
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| Type: | Channeled |
| Load (O) | |
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| Stats: | 8 slots |
Upgrades
| Flyer Carapace (C) | ||
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| Increases the armor of all Zerg air units. | ||
| Minerals | Vespene | Time |
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| Pneumatized Carapace (P) | ||
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| Requires: | Lair | |
| Minerals | Vespene | Time |
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| Ventral Sacs (V) | ||
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| Requires: | Lair | |
| Minerals | Vespene | Time |
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